Need for speed carbon graphics mod7/27/2023 ![]() ![]() But, there were some pretty epic features that were offered in Carbon, such as the return of drift racing, which was absent in Most Wanted – and it featured far more realistic car control. However, the main aim of the game had nothing to do with exciting cop chases or even realistically modifying cars. Support for custom visual filters - By nlgzrgn and Aero.Need For Speed Carbon was released in 2006 after the original, Most Wanted, in 2005, To a lot of people, it was a bit of a letdown due to the fact that it was essentially a continuation of Most Wanted's storyline. New motion blur, fog, bloom, light scattering - Made by Xanvier. New sky shader - Ported from NFS:MW by Toru. It can be described as a collection of the best graphics modifications for NFS: Carbon, polished in a different style. The mod is focused on the shader component - new motion blur, fog, lighting and sky. ![]() I recommend using Retouch Graphics with the TRACKS folder for full harmony:Ĭompared to the NFS: Most Wanted version, there will be no new hi-res texture packs, because required modding tools aren't available at the moment. If you have some shit like bloom in game - just disable OVERBRIGHT effect in video settings. If you need special fix for AMD videocards, or you would like to disable motion blur, download it from here: Patch speed.exe file with "4GB_patch.exe" tool! Based on X360 Stuff by osdever & elaymm4.ĭownload ResourceHacker and place it in main game folder. Includes Aksines road textures, autumn grass and trees, new sky texture. Vegetation and terrain from version 6.0, with slight improvements. New effects like sparks, leafs, clouds, smoke, etc.įor lower blur, "VT and motion blur" has to be changed in the Video Options at the Main Menu. Includes MFS:MW 2012 road textures - By Selly. ![]() IF YOU HAVE AN AMD VIDEOCARD, REPLACE/ADD "d3d9.dll file" from AMD FIX folder in game root!!! Drag and drop all the files to your NFS: MW game folder and accept any file replace prompts.ģ. If you were using a previous version of the mod, please remove it's files, including the "NEXTGENGRAPHICS" folder.Ģ. You can choose the type of motion blur you want, but you need to disable "Visual Treatment" in ExtraOptions.ini.ġ. We just decided to update it, and in the near future it will affect all previous versions, as well as the re-release of the 9th version! If you ask "Why did you decide to upgrade v7" In this update, I wanted to make an atmosphere in the style of the NFS:Undercover.Īnd it turned out or not - it's up to you □ ![]() Redesigned timecycle, improved shaders (special thanks to nlgxzef and Aero for the motion blur adjustment script) Added the _Debug category, with road sources The mod file structure has been improved (thanks a lot to Elaymm4) Texture detailing has been improved, new environment textures have also been added (thanks a lot to Selly) More optional (Custom bloom, brighter cars, no overbright, two versions of AMD fix) However, using components of Retouch Graphics in any paid modifications is strictly prohibited. It brings new shaders - Better shadows, motion blur, new water with reflections, lighting, etc.Įverything is open-source, and you are free to modify to your liking! This mod is aimed at changing the standard textures of the game to higher resolutio in a more or less suitable to the style of the original game, without using the TexMod utility. ![]()
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